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Meet Libertarian Presidential Candidate Bob Barr!

October 14th, 2008

Here’s your chance to meet a real live candidate for the office of the President of the United States of America, Bob Barr! I met Ron Paul under similar circumstances back in 1988, and it was very cool!!

Bob Barr (http:​/​/​bobba​rr200​8.com) is back in town this Frida​y,​ Octob​er 17.

First​,​ Bob will be speak​ing and takin​g quest​ions at the South​ Metro​ Denve​r Chamb​er of Comme​rce from 1:​00-​2:​00 p.m. The Chamb​er
(http://bestchamber.com/) is locat​ed at 6840 S Unive​rsity​ Blvd,​ Cente​nnial​,​ CO. RSVP required.

Secon​d,​ Bob will speak​ and take quest​ions at Denve​rUniv​ersit​y from 3:​00-​4:​00 p.m. The event​ will take place​ at Linds​ey Audit​orium​ in Sturm​ Hall,​ 2000 E Asbur​y Ave, Denve​r,​ CO. No RSVP neces​sary.​

All party​ membe​rs and liber​ty lover​s are invit​ed to atten​d both event​s.​ We hope to see you there​.​

Third​,​ ANOTH​ER CHANC​E TO MEET BOB IN PERSO​N.​ Come out and shake​ hands​ with Bob!

Locat​ion:​ Lodos​ Bar and Grill​ (http:​/​/​lodos​baran​dgril​l.​com/), 1946 Marke​t Stree​t,​ Denve​r,​ CO, in the Rox Room, from 6:​00-​ 8:00 p.m.

This is an infor​mal event​.​ Grab a beer,​ have some wings​,​ and talk with the only presi​denti​al candi​date that actua​lly belie​ves in thing​s calle​d liber​ty,​ freed​om and small​ gover​nment​.​ No RSVP neces​sary.​

Also note:​ The Color​ado for Bob Barr meetu​p group​ is at Lodos​ every​ Thurs​day night​ at 6:30 until​ elect​ion day. Look for us on the roof top patio​,​ unles​s its snowi​ng or somet​hing.​

See you there?!?

Time to give Sid mo’ money–again

March 29th, 2007

Not news for those who read games.slashdot.org, but the new Civ IV expansion is scheduled for July release.
Still no Hitler, though, and boy is he pissed:
Achtung!

Civ IV: Warlords not that great :/

October 5th, 2006

On first impression, they didn’t really add enough to warrant the ~$19 you can get it for on ebay.  The new scenarios look OK, but we don’t have the major basic gameplay improvements that you saw between Civ III and Civ III:Conquests…of course that’s probably due to the fact that all the Conquests gameplay improvements were incorporated into the original Civ IV.
Disclaimer:  I have yet to get one of them new Great General/Warlord thingies though; will update in comments on that when I do.

Financial Civs still r00lz J00.

Time to give Sid some more money

August 11th, 2006

So the last 2 games I have bought (excluding the recent Half Life episode) have been Sid Meyer’s Pirates (a favorite from youth) and Sid Meyer’s Civ 4 (a favorite from high school). Why not just continue the trend with Sid Meyer’s Railroads.

Is it really that hard to make a decent computer game? Is Firaxs this the only company capable of doing so? Fortunatley, it looks likes Maxis may also have something else up their sleeve.

In any case, outside these games, PC gaming is in a dismal state. John Carmack included.

Civ 4 Interview

March 15th, 2006

Woohoo.

I wish I cared about something other than things like this interview.

Washington adopts Police State

March 10th, 2006

As some of you may know, I’m currently on a contract working for the fucked-up federal gub’ment at the Bureau of Land Management. We just received an order to block all access to Dan Savage’s http://www.impeachthemotherfuckeralready.com/ for the entire Bureau.
Well, I guess the government can just take a shit on the first amendment anytime they want now that we’ve ditched those lame-ass Representation and Universal Suffrage civics and switched to the more-efficient-during-wartime Police State civic.

Here’s what you get now from the BLM network when you try to go to impeachthemotherfuckeralready.com:

UNITED STATES DEPARTMENT OF THE INTERIOR
BUREAU OF LAND MANAGEMENT
WASHINGTON, D.C. 20240
August 9, 2002

In Reply Refer To:

1280 (500/700) P

EMS TRANSMISSION 08/12/2002
Instruction Memorandum No. 2002-224
Expires: 09/30/2003

To: All Employees

From: Assistant Director, Human Resources Management
Assistant Director, Information Resources Management

Subject: Internet Use

Program Area: All Program Areas

Purpose: The enforcement of current Internet use policies and management of BLM’s telecommunications capacity.

This Instruction Memorandum (IM) transmits the Bureau of Land Management enforcement of policy concerning limited personal use of Government office equipment for Internet access. When using Government equipment, employees must protect and conserve such property and must not access the Internet for personal use during official working hours in accordance with existing Departmental IRM policy.

The enforcement of this policy is to prevent employees from inadvertently accessing unacceptable Web sites. We are implementing a software solution that will screen out inappropriate Web sites from all employee web browsers. The filtering of inappropriate web sites will limit the Government’s liability in cases in which inappropriate or illegal activities were facilitated or accessed from Government Internet resources. Further, employees are put on notice that by using Government equipment for Internet Access for personal purposes, they are subject to monitoring by systems or security personnel. Employee consent to monitoring and recording with or without cause is implied.

In addition, all employees should be aware that accessing web sites that produce high volume network traffic, like streaming media (e.g. stock tickertapes, Radio Stations) and data intensive graphics, impacts the performance of BLM’s IT communications systems. As an added benefit, implementing the policy will reduce unnecessary usage of our telecommunications network capacity resulting in cost savings.

Use of the Internet as it is identified in the Department of the Interior Internet Acceptable Use Policy; IRM BULLETIN NO. 97-01 June 13, 1997 is not discretionary (see attachment 2). Internet usage should be limited to the performance of their official duties as necessary and complementary activities allowed in accordance with the Department’s acceptable Internet use policy. Managers may only place additional restrictions on the policies for instances of abuse of the policies or in order to meet management needs and mission objectives.

If you are blocked from a site, the web filtering application will notify you and will identify itself as Web Washer. If an employee has a legitimate business need to access the restricted site, his/her supervisor should complete and submit the form: Request To Remove Web Block by going to http://www.blm.gov/nirmc/telecom/. The appropriate authorities will review the request and contact the supervisor with a decision. Should you experience other business related problems accessing Web sites, please call the BLM National Help Desk at 800-256-4357 or send email to BLMHELP@blm.gov.

Policy/Action: A Web filtering application will be implemented at the BLM Wide Area Network Nodes at Denver and Portland. This application will block BLM users from accessing web sites that have been determined to be inappropriate, such as:

Pornography
Sites depicting sexually explicit activities
Erotic material inappropriate for those under 18 years of age
Link catalogs to pornographic sites
Erotic/Sex
Sites with erotic photography
Erotic content of the same level as on television, or that can be acquired at kiosks for free
Sexual toys
Swimwear/Lingerie/Nudity
Nudity without erotic references
Sites where swimwear/lingerie is shown or offered
Public nudity
Non-erotic nude pictures of children, e.g. un-posed, in natural circumstances
Illegal Activities
Instructions for murder, manuals for bomb building, instructions for illegal activity
Racial hatred
Child pornography, including comics (Hentai, Anime, Manga, etc.)
Incest
Animal pornography
Hate and Discrimination
Extreme views
Extreme right and left-wing groups
Sexism, racism
Suppression of minorities
Illegal Software
Sites containing software cracks, license key lists and illegal license key
Generators
Extreme
Includes Web sites that are usually assigned to other categories, but are particularly extreme in their content (e.g.
violence, sex with children, sex with animals)
Gambling
Lottery organizations, casinos, betting agencies
Music
Sites for radio stations, online radio
MP3, Real Audio, Microsoft Media
Homepages of bands, record labels and music vendors
Computer Crime
Illegal manipulation of electronic devices, data networks, procedures, password encryption
Manuals for virus programming
Credit card scams
Computer Games
Computer game sites
Online gaming zones
Anonymous Proxies
Sites that allow the user to anonymously view Web sites
39 Illegal Drugs
Sites about LSD, heroine, cocaine, XTC, pot, amphetamines, hemp
Accessories for drug use (e.g. water pipes)

Time Frame: This policy is effective upon receipt.

Budget Impact: This policy will directly affect the budget by ensuring data circuits are provisioned to support legitimate applications and eliminate the cost of unwarranted bandwidth increases.

Background: In recent months, the BLM Wide Area network bandwidth has been impacted because of inappropriate Internet use. This policy was developed to provide a way of enforcing the current Internet use policies and ensuring that grossly inappropriate sites are unavailable through agency provided network connections.

Manual/Handbook Sections Affected: DOI Bulletin 1977-001, Internet Acceptable Use Policy, BLM IB2001-132, Internet Acceptable Use Policy Reminder. (See Attachment 2)

This Web filtering software will be implemented across the Bureau on a phased schedule beginning in October 2002. (Refer to Attachment 1 for the planned implementation schedule.)

Coordination: This policy was coordinated with the Assistant Director for Human Resources, the National IRM Center and the IRM Policy and Records Group.

Please ensure all employees are provided a copy of new methodologies and compliance with this policy are made clear to all employees

State/Center Offices must consult with their local exclusive Bargaining Representative(s) prior to implementation of these policies.

Contact: Please address any questions or concerns regarding this policy to Ron Strong at (303) 236-6635, or Ken Wilbert, (303) 236-6543.
Signed by: Authenticated by:
Marilyn H. Johnson Barbara J. Brown
Acting Assistant Director Policy & Records Group, WO-560
Human Resources Management
Signed by:
Michael J. Howell, Jr.
Acting Assistant Director
Information Resources Management

2 Attachments:
1-Deployment Schedule (1 p)
2-DOI Internet Acceptable Use Policy (5 pp)

The civ you’ve been waiting for

January 19th, 2006

Canada, eh?

Some industrius lad over at Civfanatics has created a mod to let us all play as The Great White North. Will you choose Pierre Trudeau or Lester B. Pearson as your leader? The unique unit is Canada Corps — infantry that start with March. Looks decent, eh?

Opening the game in Civ4

January 16th, 2006

If you don’t have Civilization 4 installed on your PC right now you really need to go to a quiet place and do some contemplation. How has your life taken this sad turn? Where did you go wrong?

Well, you probably went wrong when you didn’t go out and get Civ4, genius. When you’re done navel-gazing go out and take care of business.

Anyway, I’ve been asked to give my early game strategy tips. So here you go. These strats will probably work on any skill level up to prince. I haven’t tried anything above that yet. My style of play is weighted toward combat, but a lot of these tips will work with any strategy.

I like to go random when picking my civ. It’s a good way to get a feel for all the civ and it forces you to try different strategies and be flexible in your approach. Pay attention to the special unit of your civ and your leader’s attributes. Industrious? Try to get stone/marble and build some wonders. Philosophical? Find ways to crank up your great people points. Financial? Build tons of cottages.

Try to take advantage of your special unit. Make them count.

If you get a civ with the starting tech hunting, then you’ll have a scout. Otherwise, you’ll have a warrior. Send that scout/warrior out to find the minor tribes to get free techs and whatnot. Search in a radial pattern around your main town so you can also see what kinds of resources you’ll be able to snag with your next city. Turn on the feature that pops up the little pointers to resources. This is an easy way to spot them when the fog of war is obscuring the terrain.

What to build first? A second scout is generally not worth the 8-12 turns it takes to build. In my experience the second scout usually just gets eaten by a bear or killed by a barbarian warrior and almost never finds any more minor tribes. Also, if there are a bunch of trees or jungle around then the scout’s movement bonus is lost. So build a warrior.

What to research first? If you have mysticism as a starting tech, go for polytheism so you can found Hinduism. Don’t try for Meditation. The AI will beat you to it on prince level or higher.

A note on religion: if you have a lot of AI opponents, consider waiting before converting to a religion. It usually just pisses them off when you inevitably end up with different faiths. This is especially true of aggressive type AI’s like Montezuma. Isabella’s another one where religious differences seem to goad her into war. Of course, if your neighbors are the same religion as you, then go for it.

Back to research. Usually, you’ll want to get about two techs to allow worker improvements and bronze working as your top priorities. If your neighbors are agressive, get bronze working fast. You’ll need it for three things: chopping down forests to rush production, slavery (again for rushing), and axemen/spearmen (for defense).

Chopping down forests for the production bonus (chop rushing) is pretty much the best way to get a leg up on the AI. Those 30 hammers in the ancient period are worth relatively more than later in the game. What forests should you chop? I like to pick the ones on grassland near water since you probably want to irrigate those anyway. Also, if you’re city borders are wide enough, don’t forget you can chop the forests outside the “workable” area of the city. One other thing to look out for: If you’re going to improve land that has a forest on it (say a mine on a forested hill), chop the trees, then build the improvement. You’ll get the production bonus quicker.

What to rush build? I say settlers and wonders. Since cities are the fount from which all goodness flows, it makes sense to get those settlers out early. Wonders are kind of self-explanatory. Be aware that you can only reasonably chop rush the early wonders. 30 extra hammers won’t put much of a dent in the middle or late game wonders at all.

Population rushing (from slavery) is a great. If you have a town with a resisting laborer due to unhappiness, pop rushing will actually make the town happier most of time. The 10 turns of unhappiness is hardly ever a big deal. Just don’t reduce the population to the point where the city takes too long to recover. A population of 3 or 4 is about the limit depending on the city’s resources.

Once you have bronze working, look for copper. If you can’t secure a source of copper, get animal husbandry to look for horses. If you can’t get horses, go straight for iron working. You must have either copper, iron, or horses — the three key military resources — to survive when the AI decides that your close borders are sparking tensions. This is especially true if you’ve converted to a religion that your neighbors haven’t adopted. They’ll be chomping at the bit to come after you.

Do not neglect your military! On the higher skill levels the AI will send in dozens of units to attack you. I took out 56 Keshiks against Genghis Khan once on prince difficulty. Build counter-units! If your opponent has chariots or horsemen, build spearmen. If he’s got swordsmen, build axemen. If he’s got axemen, build more axemen (no real counter for them). Throw catapults at big stacks of units. They’ll probably die, but collateral damage is very powerful.

My build order is usually warrior, worker, (2nd warrior if I started with a scout), settler, best available military unit (x2), settler. I might change it if I’m going for an early wonder like Stonehenge or The Oracle.

By the time I get the worker out, I expect to have bronze working so I can start chop rushing. Delay building the worker if you don’t have anything for him to do yet (i.e. you haven’t researched any worker techs like The Wheel). Also, don’t start the worker until your town has 2 population. Otherwise, he’ll take forever to build. If you’re a couple of turns away from 2 pop, work on barracks or the 2nd warrior for a bit then switch (you won’t lose your investment by switching — when you go back to building the barracks, it will resume where you left off).

Hopefully, these tips will actually be helpful.

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